All Chapter 5 Puzzles
Step-by-step solutions for every puzzle in Chapter 5.
| Puzzle | Solution | Area |
|---|---|---|
| Red Smoke Valve Puzzle | Triangle → Star → Circle → Hexagon | Pirate Ship Memory |
| Biodiversity Labs Battery Puzzle | Wire-wrapping sequence: wrap right pillar twice, left pillar once, then activate switch | Biodiversity Labs |
| Turbine Shapes Puzzle (Gel Cleaning Station) | Randomized shapes — check your specific turbine screen with Blacklight | Gel Cleaning Station |
| Engineering Power Puzzle | Activate all 3 power sources simultaneously: Pressure Tube, Red Valve, and Trolley Plug | Engineering Workshop |
| Gel Immersion Chamber Puzzle | Locate and activate all 5 employee-named valves, then pull the blue lever to drain the red liquid | Reanimation |
Red Smoke Valve Puzzle
Clear toxic red smoke blocking your progress in the Pirate Ship memory area by turning valves in the correct order, then ignite the chemistry pot to crack the window and retrieve the second memory chip.
Biodiversity Labs Battery Puzzle
The first major power puzzle in Chapter 5. Restore power by placing two batteries and correctly wrapping a live wire around two power pillars to activate the blue thunderbolt indicators, then shoot the switch to open the red door.
Turbine Shapes Puzzle (Gel Cleaning Station)
Match the correct shapes on the turbine control switches to the shapes displayed on the turbine screen. Shapes are randomized per playthrough, so no guide can give you the exact answer. Solving this turns off the generator and lets you access the turbine tunnel. A hidden secret room nearby contains the Golden Chum collectible.
Engineering Power Puzzle
A timing and multitasking puzzle requiring you to activate three power sources at the same time to move a chained platform. Each source operates on a timer or requires constant contact, making coordination essential.
Gel Immersion Chamber Puzzle
A large exploration puzzle in the Reanimation area. A giant vat of red liquid blocks access to a locked room. You must find five valves scattered through corridors — each named after a Playtime Co. employee — activate them all to turn every indicator light green, then pull the blue lever to drain the gel and open the red door.