Magnetic Hand

The Magnetic Hand attracts to magnetic panels on walls and ceilings, enabling an entirely new traversal style. It allows you to climb magnetic surfaces, traverse ceilings, and reach areas that are completely inaccessible with other hand types.

Unofficial fan guidePatch baseline: Patch 5Platform: PC (Steam)Evidence: Cited sourcesLast updated: 2026-08-31

TL;DR

Complete the Engineering Workshop puzzle

The Magnetic Hand introduces wall and ceiling movement by attaching to designated magnetic panels. The Engineering Workshop locker uses the UV clue mechanic introduced earlier, but its answer must be read from the clues in your own save. After obtaining the hand, previously unreachable routes and several collectible locations become accessible.

How to Get

  1. 1Complete the Engineering Workshop puzzle
  2. 2Open the Engineering locker with the randomized code from your UV clue trail
  3. 3Use UV light to find your specific code on surfaces in the Engineering Workshop
  4. 4Magnetic Hand ability is unlocked as part of the reward

Abilities

  • Attract to magnetic panels on walls to climb vertical surfaces
  • Traverse magnetic panels on ceilings to cross gaps from above
  • Latch onto magnetic rails for guided traversal along set paths
  • Pull magnetic objects toward you from a distance
  • Access areas only reachable via magnetic wall and ceiling traversal
  • Chain magnetic panel hops for complex multi-surface traversal sequences

Usage

  • Required for several vertical traversal sections after Engineering where magnetic panels line walls
  • Used to reach hidden collectible locations on ceilings and upper walls that no other hand can access
  • Essential for progression through mid-game areas including the vertical shaft sequence
  • Required for the ceiling traversal section where you must cross above a hazardous area
  • Used in combination with the Grabber for sections requiring both swinging and magnetic climbing
  • Needed to access the hidden room above the Medical Ward containing a VHS tape

FAQ

How do I get the Magnetic Hand in Poppy Playtime Chapter 5?
Complete the Engineering Workshop clue trail and open the locker using the three-digit code revealed by UV light in your save. Enter that code to unlock the Magnetic Hand.
How do magnetic panels work in Poppy Playtime Chapter 5?
Magnetic panels are metallic blue-gray surfaces with visible rivets mounted on walls and ceilings. Fire the Magnetic Hand at a panel to latch onto it magnetically, then pull yourself to that surface. Once attached, you can move along adjacent magnetic panels to traverse walls vertically or cross ceilings horizontally. Release to drop or switch to the Grabber for swinging. Look for the distinct metallic appearance to identify usable panels.
Is the Magnetic Hand code the same every playthrough?
No. Unlike the fixed Pressure Hand code, the Engineering locker code varies. Use the UV light on the workshop clues and enter the code shown in your own save.
Where do I use the Magnetic Hand in Chapter 5?
The Magnetic Hand is used extensively after the Engineering section. Key locations include: vertical shaft traversal sections with wall-mounted magnetic panels, ceiling traversal above hazardous areas, the hidden room above the Medical Ward (contains a VHS tape), and several optional collectible areas on upper walls and ceilings. Look for the distinct blue-gray magnetic panels anywhere you see unreachable high areas.
Can the Magnetic Hand attract any metal surface in Chapter 5?
No. The Magnetic Hand only works on designated magnetic panels — the distinct metallic blue-gray surfaces with visible rivets. It cannot attract to arbitrary metal surfaces, pipes, or structural elements. The game's level design places magnetic panels strategically to create traversal puzzles, so if you see a magnetic panel, there is always a reason and a path associated with it.
References & Sources

Related Pages

Official Chapter 5 scene references

Official Steam media — visual context, not solution proof. Codes and puzzle steps are verified from the cited guide sources, not inferred from these promotional images.

An empty concrete factory ramp beneath a circular skylight
A quiet concrete ramp leads toward an upper factory level beneath a round skylight.
A tilted view of a dark factory gantry with tall character banners
A damaged factory gantry and hanging character banners deep inside Playtime Co.

Source: Poppy Playtime — Chapter 5 on Steam. Images © Mob Entertainment. This independent fan guide is not affiliated with or endorsed by Mob Entertainment.